Software Engineer & Educator
Software engineer with 5+ years' experience in C++, Python, and web development. Passionate about building complex systems and designing STEM curricula.
Aggregated water quality data for web applications using cloud infrastructure.
Developed cloud backup solutions for large-scale storage systems.
Engineered power systems for research satellites in lower Earth orbit.
Writing tracking software to help writers manage complex projects. Check it out!
Created 3D game using Unity/C++ and used Python to feed elevation data into the game world.
A literary journal hosting 100+ stories built with WordPress.
Digital signal processing project focusing on waveform generation.
User-facing documentation for Quill, a long-form writing tracker. Covers account setup, session logging, dashboard reading, and the heatmap.
Step-by-step deployment guide: building the React frontend locally, configuring WSGI, and managing updates on PythonAnywhere's free tier.
Technical deep-dive into Quill's architecture: SQLite schema design, Flask auth, REST API, React state management, and key design decisions.
A deep-dive writeup on implementing Fast Fourier Transforms on an LPCXpresso microcontroller, including ADC sampling, Bluetooth transmission, and Android audio synthesis.
Walkthrough of Python scripts that process GeoTIFF elevation data into 3D mesh geometry for a Unity scene, covering triangulation, JSON export, and coordinate mapping.
M.Ed. + Teacher Licensure (GPA 4.0)
B.A. English & Minor in Electrical Engineering
English (Native)
Spanish (Intermediate)
Chinese (Intermediate - Xi'an Jiaotong University)
Teaching AP Computer Science, Engineering, and Programming.
Community outreach and maintenance for a UN-commissioned wireless network.